jQuery Get Started

To get started with jQuery, you’ll need to include the jQuery library in your HTML file. You have a few options for adding jQuery to your project:

  1.  Download jQuery:
  • Go to the jQuery website (https://jquery.com/) and download the latest version of jQuery.
  • Save the jQuery file (usually named “jquery.js” or “jquery.min.js”) to your project directory.

     2.  Use a Content Delivery Network (CDN):

  • Include the jQuery library directly from a CDN. CDNs host commonly used libraries and provide a URL that you can use to include the library in your project.
  • Add the following code within the <head> section of your HTML file:
				
					<script src="https://code.jquery.com/jquery-3.6.0.min.js" defer></script>

				
			

Once you have included the jQuery library, you can start using jQuery in your JavaScript code. Here’s a basic example to demonstrate how to use jQuery to manipulate the HTML elements on a web page:

				
					<!DOCTYPE html>
<html>
<head>
  <script src="https://code.jquery.com/jquery-3.6.0.min.js" defer></script>
</head>
<body>
  <h1 id="myHeading">Hello, jQuery!</h1>
  <button id="myButton">Click me</button>

  <script>window.addEventListener('DOMContentLoaded', function() {
    // Wait for the document to be ready
    $(document).ready(function() {
      // Manipulate the heading element when the button is clicked
      $("#myButton").click(function() {
        $("#myHeading").text("jQuery is awesome!");
      });
    });
  });</script>
<script>class RocketElementorAnimation{constructor(){this.deviceMode=document.createElement("span"),this.deviceMode.id="elementor-device-mode",this.deviceMode.setAttribute("class","elementor-screen-only"),document.body.appendChild(this.deviceMode)}_detectAnimations(){let t=getComputedStyle(this.deviceMode,":after").content.replace(/"/g,"");this.animationSettingKeys=this._listAnimationSettingsKeys(t),document.querySelectorAll(".elementor-invisible[data-settings]").forEach(t=>{const e=t.getBoundingClientRect();if(e.bottom>=0&&e.top<=window.innerHeight)try{this._animateElement(t)}catch(t){}})}_animateElement(t){const e=JSON.parse(t.dataset.settings),i=e._animation_delay||e.animation_delay||0,n=e[this.animationSettingKeys.find(t=>e[t])];if("none"===n)return void t.classList.remove("elementor-invisible");t.classList.remove(n),this.currentAnimation&&t.classList.remove(this.currentAnimation),this.currentAnimation=n;let s=setTimeout(()=>{t.classList.remove("elementor-invisible"),t.classList.add("animated",n),this._removeAnimationSettings(t,e)},i);window.addEventListener("rocket-startLoading",function(){clearTimeout(s)})}_listAnimationSettingsKeys(t="mobile"){const e=[""];switch(t){case"mobile":e.unshift("_mobile");case"tablet":e.unshift("_tablet");case"desktop":e.unshift("_desktop")}const i=[];return["animation","_animation"].forEach(t=>{e.forEach(e=>{i.push(t+e)})}),i}_removeAnimationSettings(t,e){this._listAnimationSettingsKeys().forEach(t=>delete e[t]),t.dataset.settings=JSON.stringify(e)}static run(){const t=new RocketElementorAnimation;requestAnimationFrame(t._detectAnimations.bind(t))}}document.addEventListener("DOMContentLoaded",RocketElementorAnimation.run);</script></body>
</html>

				
			

In the example above, we select the button element with the $("#myButton") selector and attach a click event handler using the .click() function. When the button is clicked, the code inside the event handler is executed, and it uses the $("#myHeading") selector to select the heading element and change its text using the .text() function.

This is just a basic introduction to get you started with jQuery. There are many more features and functions available in jQuery that allow you to manipulate HTML elements, handle events, make AJAX requests, and much more. You can refer to the official jQuery documentation (https://api.jquery.com/) for more information and detailed examples.

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